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const Controls = function() {
this.moves = 0;
document.addEventListener('move-increment', this.onMoveIncrement.bind(this));
document.getElementById('controls-moves-reset').addEventListener('click', this.onMoveReset.bind(this));
document.getElementById('controls-next-round').addEventListener('click', this.onStartNextGame.bind(this));
document.getElementById('controls-regenerate-walls').addEventListener('click', this.onRegenWalls.bind(this));
document.getElementById('controls-reposition-robots').addEventListener('click', this.onRepositionRobots.bind(this));
// document.getElementById('controls-timer-skip').addEventListener('click', this.onSkipTimer.bind(this));
}
// guessBuild: = function() {
// const container = document.getElementById('controls-guesses');
// container.querySelectorAll('.controls-guess').forEach(el => el.parentNode.removeChild(el));
// for (let i = 1; i <= 30; i++) {
// const guess = document.createElement('div');
// guess.className = 'controls-guess';
// guess.innerHTML = i;
// guess.setAttribute('data-value', i);
// guess.addEventListener('click', Controls.guessClick)
// container.appendChild(guess);
// }
// },
// guessClick: (evt) => {
// alert(evt.currentTarget.dataset.value)
// },
Controls.prototype.playerAdd = function() {
const names = ["Biff", "Morty", "Herb", "Chester", "Lyle", "Cap", "Dale", "Ned", "Mindy"]
const r = Math.floor(Math.random() * names.length);
const rawInput = names[r] //prompt("What is your name?");
const evt = new CustomEvent('playerAdd', { detail: rawInput });
document.dispatchEvent(evt);
};
Controls.prototype.playerRemove = function(rawInput) {
alert('nope')
};
Controls.prototype.playersUpdate = function(names) {
const container = document.getElementById('controls-players');
const keys = Object.keys(names);
if (keys.length > 0) {
const nobody = document.getElementById('controls-players-nobody');
nobody.parentNode.removeChild(nobody);
}
keys.forEach(connectionId => {
const id = `player-${connectionId}`;
if (document.getElementById(id)) {
return;
}
const n = document.createElement('div');
n.id = id;
n.innerHTML = names[connectionId];
n.className = 'controls-player';
container.appendChild(n)
});
// container.querySelectorAll('.controls-player').forEach(el => {
// if (!names[el.id]) {
// container.removeChild(el);
// }
// })
};
Controls.prototype.onMoveIncrement = function() {
this.moves++;
document.getElementById('controls-moves').innerHTML = this.moves;
};
Controls.prototype.onMoveReset = function() {
this.moves = 0;
document.getElementById('controls-moves').innerHTML = this.moves;
const event = new Event('board-reset');
document.dispatchEvent(event);
};
Controls.prototype.onStartNextGame = function() {
const evt = new Event('board-reset');
document.dispatchEvent(evt);
}
Controls.prototype.onRegenWalls = function() {
const evt = new Event('regenerateWalls');
document.dispatchEvent(evt);
}
Controls.prototype.onRepositionRobots = function() {
const evt = new Event('repositionRobots');
document.dispatchEvent(evt);
}